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Showing posts from November, 2012

Omegalib 3.0 Released

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Omegalib 3.0 is a major improvement over the 2.0 distribution. It is the version used on the first public demos of the  CAVE2  virtual reality system. It greatly improves performance and stability on cluster display systems, and integrates an extended python API for application developement. C++ and Python omegalib applications can now be accessed in the  omegalib applications repository . omegalib 3.0 also integrates a new version of  Porthole . Major Changes omega new Sound Server API from omicron (C++ and Python) script commands can be queued for later execution from within a python script using the  queueCommand  function improved wand navigation Per-tile camera support 2d drawing support in python (draw callback) refactoring: removed  RenderState   RendererBase   ServerBase panoptic stereo can be toggled at runtime per-tile stereo mode Kinect depth texture accessible from python API Interleaved stereo now implemented using a stencil buffer technique Scene obje

Move over NASA: Explore the surface of Mars with virtual reality

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Move over NASA: Explore the surface of Mars with virtual reality